I recently had the opportunity to run an introductory workshop to lighting in Unreal Engine for LTU (Lawrence Technical University). This workshop was completely free for all participants as it was funded by the Epic Mega Grants through LTU and was run fully remotely through Discord. This will be a 4 part video series (3 Modules) that captures the entire workshop. Each video or module will cover a different aspect of the model preparation workflow for Unreal Engine.
Link to free PDF guide here: https://www.artstation.com/a/6040403
Module 1 - Model/Data Preparation Best Practices Pt 1: • Getting Your Assets into Unreal Engin...
Module 1 - Model/Data Preparation Best Practices Pt 2: • Getting Your Assets into Unreal Engin...
Module 2 - Datasmith Workflow: • Unreal Engine Datasmith Workflow: Mod...
Module 3 - CAD to Datasmith Workflow: • Unreal Engine CAD to Datasmith Workfl...
Bonus Module - Rendering High Resolution Screenshots: • Unreal Engine Render High Resolution ...
If you found this video helpful, let me know in the comments below and I will be happy to share more Unreal Engines content on my Youtube channel. Enjoy!
Professional Website: https://onmars3d.com/
Gumroad: https://gumroad.com/onmars3d
Artstation: https://www.artstation.com/onmars3d
Instagram: / onmars3d
Software used in Tutorial:
Unreal Engine 4.26.1
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Table of Contents
0:00 Introduction
0:57 Create CineCamera
3:00 Modify CineCamera Settings
5:35 Refine Depth of Field Settings
9:40 Modify Post Processing Settings
12:15 High Resolution Screenshot
15:00 Save out at Different Resolution
17:25 How to Build an Exe of the project
23:10 Thank You and Workshop Recap
24:49 Conclusion
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