Functional Programming with Streams in Java 9 : 2D Collision Detection | packtpub.com

Published: 06 June 2017
on channel: Packt
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How do 2-dimensional games detect collisions between game objects? How can we exploit functional-style programming to improve the performance of collision detection algorithms?
• 2D games abstract game objects with simple bounding shapes
• Collision detection can employ a parallel stream of bounding shapes
• A mutable custom collector detects collisions from the stream


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