Using Faceware to animate Metahumans

Published: 01 January 1970
on channel: Cleverlike
1,240
26

In this video we use Faceware Studio to drive the animation of a MetaHuman face.

0:00 Intro and goals
12:00 Getting the Livelink setup instructions
13:55 Plan of attack
15:20 Opening Unreal Engine
17:00 Open level in Unreal and create new level
21:00 Download metahuman
23:00 Add character to level
23:25 IMPORTANT: Enable Plug-ins if prompted
25:00 Metahuman added, now go to Faceware
26:45 Faceware Studio interface
35:00 Face cam working
37:15 Eyebrows
38:20 Getting back into Unreal Engine
38:50 Install Faceware Livelink
41:05 Set your metahuman to receive data from Faceware
42:30 Instruction document with Simple Setup (blueprint download)
44:00 Importing Simple Setup folder into Unreal
45:30 Setting the animation class for the metahuman
46:50 Running the working metahuman in Simulate
48:20 Recording a scene with talking metahuman
50:00 Configuring the take recorder
52:00 Get your character in the take recorder
53:00 Ready to start recording
54:00 Open the recorded sequence
54:30 Configuring the animation sequence
58:00 Getting the character to animate in the game
1:02:30 Updating the blueprint to animate with the sequencer
1:06:45 Talking about adding audio

If you don’t have an Epic Games Account, create one.
https://www.unrealengine.com/en-US

Faceware Studio Link:
https://facewaretech.com/software/stu...

Faceware Studio 30 day free trial:
https://facewaretech.odoo.com/downloads

Faceware Livelink Plugin Marketplace:
https://www.unrealengine.com/marketpl...

Faceware Studio Unreal Community Tutorials:
https://dev.epicgames.com/community/l...

Webinar:
https://dev.epicgames.com/community/l...

Faceware Livelink Plugin docs: Step by step, but skip to the bottom for quick setup.
http://support.facewaretech.com/live-...

Faceware Livelink UE MetaHuman BP:
https://www.dropbox.com/s/rwg8hbsk3am...


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