In this video, @MartinKlekner shows how to use Geometry Nodes to connect fence assets, make them adapt to the underlying terrain and dynamically change the size of the nearby assets. Let’s dive into the realm of GeoNodes!
⇨ Master 3D Environments course: https://bit.ly/b3d-environment-course-09
⇨ Project Files + Blender Shortcut PDF (email required): https://bit.ly/cgboost-resources-13
⇨ Blender Secrets E-book (affiliate): https://gumroad.com/a/436106355
LINKS
⇨ Fence assets on Blendswap: https://www.blendswap.com/blend/14644
⇨ AmbientCG (formerly CC0 Textures): https://ambientcg.com/
CHAPTERS
00:00 - Intro
00:45 - One minute description
01:49 - Fence Assets
02:57 - Curve and Terrain base
04:35 - Scattering Fence Pieces on Curve
06:41 - Improving Dynamic Rotation
08:51 - Controllers and Outputs
10:20 - Distributing Points on Terrain
12:54 - Dynamic Scale Based on Proximity
16:36 - Outro
MY SYSTEM
CPU: Intel Core i7-7700K 4,2 Ghz
GPU: GeForce GTX 1070 Ti
RAM: 64 GB
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⇨ Web: https://cgboost.com/
#b3d #tutorial #geometrynodes
On this page of the site you can watch the video online Dynamic Fence using Geometry Nodes (Blender Tutorial) with a duration of hours minute second in good quality, which was uploaded by the user CG Boost 09 March 2022, share the link with friends and acquaintances, this video has already been watched 90,702 times on youtube and it was liked by 3.7 thousand viewers. Enjoy your viewing!