Use the [Range] attribute to create intuitive sliders [Unity 3D Game Development Tricks & Tips]

Published: 07 June 2023
on channel: ARTREI STUDIO
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Helping Material Reference: https://docs.unity3d.com/ScriptRefere...

Attribute used to make a float or int variable in a script be restricted to a specific range.

When this attribute is used, the float or int will be shown as a slider in the Inspector instead of the default number field.

Use the [Range] attribute to create intuitive sliders in order to easily adjust values within specific ranges and avoid unexpected inputs



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