Video Game Art Process Time Lapse

Published: 25 July 2021
on channel: On Mars 3D
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This timelapse covers the full video game art production pipeline for a Cyberpunk 2077 grenade. This timelapse will show the high poly and low poly modeling, UV mapping, texturing, and render setup in a real-time game engine, all in 15 minutes.

High Poly Sub-D Tutorial:    • Maya Hard Surface Modeling - Cyberpun...  
Low Poly Tutorial:    • High to Low Poly Workflow in 3D Modeling  
UV Mapping Tutorial:    • How to UV Map Complex Objects in Maya  
Texture Baking Tutorial:    • High to Low Poly Texture Baking with ...  
Texturing Tutorial:    • How to Texture Game Props with Substa...  
Setup in Game Engine Tutorial:    • How to Setup Your 3D Game Models in U...  

To support my channel: https://www.buymeacoffee.com/OnMars3D

Professional Website: https://onmars3d.com/
Gumroad: https://gumroad.com/onmars3d
Artstation: https://www.artstation.com/onmars3d
Instagram:   / onmars3d  

Concept/Reference Art : Filippo Ubertino: https://www.artstation.com/artwork/oA...

Software used in Tutorial:

Maya 2022
Substance Painter 2020.1
Unreal Engine 4.26.1

#gameart #autodeskmaya #3dmodeling #substancepainter #unrealengine

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Table of Contents

0:00 Introduction
0:37 High Poly Modeling
6:58 Low Poly Modeling
10:51 UV Mapping
12:10 Baking and Texturing
13:23 Setup in Game Engine
14:36 Conclusion

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