Our aim is to upload and save 3D models on our app at the run time. To achieve this, we need first to enable the app to open and save files.
In this tutorial, we will learn how to open a file using a native Standalone file explorer or browser at runtime in Unity.
Unity Standalone File Browser on GitHub by Gökhan Gökçe: https://github.com/gkngkc/UnityStanda...
OBJ file sample: https://github.com/DA-LAB-Tutorials/Y...
On this page of the site you can watch the video online Open File at Runtime in Unity Using Native Standalone File Explorer with a duration of hours minute second in good quality, which was uploaded by the user DA LAB 23 March 2024, share the link with friends and acquaintances, this video has already been watched 824 times on youtube and it was liked by 11 viewers. Enjoy your viewing!