Dithered Transparency in Unity Shader Graph

Publicado el: 02 abril 2024
en el canal de: Daniel Ilett
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267

Sometimes you want transparency, but you want the advantages of opaque rendering. That's where dithered transparency comes in: your objects appear transparent, but all the pixels are rendered opaque. Learn how games like Super Mario Odyssey implemented dithering with this tutorial!

I'm using Unity 2022.3.0f1, although these steps should look similar in previous and subsequent Unity versions.
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