Paragon Character Series #3. Unreal Engine 5 tuto step by step.
Using the UE5 free Third Person Template, I guide you through removing default weapons from Paragon characters and attaching custom ones.
As I work on my original RPG 'Dungeon Forge: Legacy' (in development for 2.5 years), I share what I learn along the way to help you with your projects!
In this tutotrial, I used a weapon generated with Tripo AI.
Learn how tu use AI to generate 3D models :
👉 Tripo AI vs Rodin - • Tripo VS Rodin : Which AI 3D Tool for Unre...
👉Tripo vs Meshy - • Tripo or Meshy? AI 3D Battle for Unreal En...
👉 Part 1: Setup Paragon characters - • Setup a Free Paragon Character / Unreal En...
👉 Part 2: Add Foot IK - • Implements Foot IK / Unreal Engine 5 Tuto...
👉 Next: More character customization tips – subscribe to stay updated!
👉 Questions about weapons or Unreal? Drop them in the comments!
✖️ Follow me on X for real-time updates: @extragame_net
🎮 "Dungeon Forge: Legacy": My retro-modern RPG with a dungeon editor, in active development.
CHAPTERS
00:00 Intro
00:53 Remove default weapons
03:16 Remove default animation
03:42 Add a new weapon
04:32 Attach weapon to character
07:30 Result
🛠 Unreal Engine 5 | 1440p | Non-sponsored
Music "The art of being lonely" by Nihilore (www.nihilore.com)
licensed under CC-BY-4.0
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