Selection and Transform Gizmo at Runtime in Unity

Publié le: 07 février 2023
sur la chaîne: DA LAB
6,717
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Select a game object and show the transform handle gizmo to move, rotate and scale the object using the handle at runtime in Unity using C# script. It allows shifting between different modes of transformation and between local and world spaces using keyboard hotkeys.

Install the free package called RuntimeTransformHandle by Peter @sHTiF Stefcek. Below are links to the YouTube video from the BinaryEgo channel that explains it and the GitHub source:
   • Runtime Transform Handle for Unity.  
https://github.com/pshtif/RuntimeTran...

To install the package:
Unity Editor - Edit - Project Settings - Package Manager - Name: Shtif Registry - URL: http://package.binaryego.com:4873 - Scopes: com.shtif - Save.

Unity Editor - Window - Package Manager - Packages: My registries - Select Runtime Transform Handle - Install

Then, you can find the Runtime Transform Handle folder inside the Assets.


Add a Selectable tag and assign it to all objects you wish to be selectable.

GitHub link to SelectTransformGizmo code:
https://github.com/DA-LAB-Tutorials/Y...


If you get an error installing the package as a Scoped Registry, try the following:

Download the compressed [email protected] folder from the GitHub link below:
https://github.com/DA-LAB-Tutorials/Y...

Unzip the downloaded folder

In Unity Editor - Window - Package Manager - + Add Package from Disk - Select “package.json” inside the unzipped [email protected] folder and click Open


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