Paragon Characters #5: Add crouch Animations in UE5 (Step-by-Step Tutorial)

Pubblicato il: 07 maggio 2025
sul canale di: Extra Game
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Paragon Character Series #5. Unreal Engine 5 step by step tutorial.
In this tutorial, I’ll show you how to add crouch animations to your Paragon character in Unreal Engine!
I’m crafting Dungeon Forge: Legacy, an RPG, and sharing my game dev tips with you.
We’ll download the animations from Mixamo, modify the Character Blueprint to handle the crouch input, and tweak the Anim Blueprint with a simple State Machine and a Layered Blend per Bone.
This is a step-by-step tutorial perfect for beginners, and I’ll explain everything in detail.
Don’t forget to like, comment, and subscribe to not miss the next tutorials!

**Link to Paragon Character Series #4 to learn how to retarget Mixamo animations into Paragon animations:**
   • Paragon Characters #4: Add Mixamo Animatio...  

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💡 Questions about this tutorial? Drop them in the comments!

👉 Part 1: Setup Paragon characters -    • Setup a Free Paragon Character / Unreal En...  
👉 Part 2: Add Foot IK -    • Implements Foot IK / Unreal Engine 5  Tuto...  
👉 Part 3: Modify Weapons -    • Paragon Character Weapons / Unreal Engine ...  
👉 Part 4: Add mixamo animations -    • Paragon Characters #4: Add Mixamo Animatio...  
👉 Next: More character customization tips – subscribe to stay updated!
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🎮 "Dungeon Forge: Legacy": My retro-modern RPG with a dungeon editor, in active development.
🛠 Unreal Engine 5 | Tuto step by step | 1440p | Non-sponsored

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Timestamps :
00:00 Intro
00:52 Get Mixamo Animations
02:44 Character BP
07:58 AnimBP EventGraph
09:00 AnimGraph Add Crouch Animations
14:28 Test + Fix Loop
16:30 Animgraph Completes Animations
19:00 Parameter Adjustement
20:15 Sword Attack Compatibility


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