UV Layout Process — Practical UV Mapping in Maya

Pubblicato il: 09 gennaio 2026
sul canale di: Vertmode
254
7

UV layout is where planning meets execution.

In this video, we walk through a complete UV layout process using a simple jar object, demonstrating how to apply UV tools and workflows to arrive at a clean, organized final layout.

This lesson focuses on:

Evaluating the form and identifying logical seams

Choosing appropriate projection methods

Cutting, unfolding, and refining UV shells

Iterating toward reduced distortion

Organizing UVs for readability and texturing

Rather than aiming for speed or shortcuts, the emphasis is on clarity and structure — understanding how each step contributes to a usable UV layout that will support texturing later on.

This workflow applies broadly to props, environment assets, and production-ready models.

🎓 If you’re looking for a structured place to start,
Complete 3D Animation Masterclass: Create Animated Shorts
covers UV layout and texturing as part of a complete production pipeline.

🔗 https://www.udemy.com/course/3danimat...

Vertmode is built around long-term mastery.
Clean UVs come from thoughtful iteration, not guessing.


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