Lumen Translucency Explained: From Basics to Advanced Material Techniques

Pubblicato il: 01 gennaio 1970
sul canale di: Glass Hand Studios
3,121
110

🌟 Ready to take your Unreal Engine 5.4 projects to the next level? Dive into the magic of translucent materials with this fun and easy-to-follow tutorial! Whether you're a beginner or a seasoned pro, you'll learn how to create stunning glass, water, and more with the latest features in UE5.4. We'll cover everything from the basics of material setup to advanced tricks that will make your scenes truly shine. Plus, you'll get plenty of tips and examples to spark your creativity. Let's get started and bring your visuals to life! 🎮✨

Project File Link: https://glasshand.gumroad.com/l/lpgeq

#UnrealEngine #GameDev #TranslucentMaterials #UE54 #GameDesign #Tutorial

00:00 - Intro Great to See You Again!
00:48 - Project Intro to Shaders and Materials
03:09 - Project Settings!
08:26 - Subsurface Shading Model Opaque Blend Mode
14:27 - Curvature Material Function
18:20 - BORING GLASS!
23:31 - Improved Glass Shader
28:06 - Difference Between Surface Translucency Volume and Surface Forward Shading
29:34 - Thin Translucency Model
33:55 - Index Of Refraction Sorting Error
36:03 - Scene Lighting With Translucency
38:14 - Bonus Tip! Two-Sided Foliage
41:28 - Post Process Settings!
42:26 - Ray Tracing Translucency Explanation
44:29 - Outro :) Until Next Time!


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