Quick video to show how to make fluid simulation water drop with ripples in Blender. The simulation will use the fluid physics properties in Blender which is known as Manta Flow previously. This workflow video will show the steps to setup the water drop, and the ripples created by this water drop, that is liked as rain ripples, that is from adding 3D objects, to converting to fluid, and to converting to mesh. Finally the setting will be adjusted to make more realistic on water simulation. Hope this helps.
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Timestamp
0:00 Blender fluid simulation - Realistic water drop and ripples
0:10 Add 3D objects for fluid simulation
1:13 Set object to be Fluid Physics Properties
2:10 Run the Fluid Simulation
2:33 Fine adjust the Fluid Data
3:18 Convert Fluid to Mesh
3:59 Fine Adjust Mesh Conversion Setting
4:40 Bake Data for Fluid
5:07 Bake Mesh
5:57 Apply Water Material
6:29 Preview Animation in Viewport Shade
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