In this Unreal Engine beginner tutorial series, created in collaboration with Luke Anderton of Tinkr Studios, you will learn how to implement more complex gameplay by building animation start countdowns, game timers, checkpoint systems, and exploding mines.
The elements used in this tutorial are designed to work with the 3D platform game created in the 'Build Your First Game with Unreal Engine 1' video series, but they can be applied to almost any first-person or third-person project.
In this section, learn how to add speed boost pads and coin collecting devices to your game using Blueprints. We will also introduce how to create the visual elements for each and program them to interact with the player.
YFGIU Tutorial Page: https://dev.epicgames.com/documentati...
00:00-00:31 Overview
00:31-06:57 Building the Coin Collectible
06:57-15:41 Building the Speed Boost
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