This Video shows how to convert an editor 3D model to script-generated mesh in Unity
It shows how to save a 3D model loaded in the Unity editor into a code. This will enable loading a model inside a code file by Debug.Log all the mesh components and color into one block of text that you can paste into the code.
Long version tutorial:
• How to Convert 3D Model to Script in ...
GitHub link to MeshLog code:
https://github.com/DA-LAB-Tutorials/Y...
GitHub link to GenerateMesh code:
https://github.com/DA-LAB-Tutorials/Y...
On this page of the site you can watch the video online Save Editor Mesh As C# Procedural Mesh in Unity - Short Version with a duration of hours minute second in good quality, which was uploaded by the user DA LAB 07 March 2023, share the link with friends and acquaintances, this video has already been watched 415 times on youtube and it was liked by 6 viewers. Enjoy your viewing!