Move, rotate and scale game object at runtime through InputField user interface in Unity.
C# code to apply global and local transform on an object at the runtime in Unity.
It applies two types of scale transformation: even/uniform and uneven/nonuniform.
Long version tutorial:
• Object Selection and Transform (Move,...
Panel_Background - Pivot - X: 0, Y: 1, Anchor: top left, Width: 820, Height: 265,
Image: Dark grey with Alpha: 255
Text_Axis - Pivot - X: 0, Y: 1, Anchor: top left, Width: 225, Height: 60
Dropdown_Axis - Pivot - X: 0, Y: 1, Anchors: top left, Width: 225, Height: 50
Delete Option C. Option A: Global, Option B: Local
Dropdown_Axis - Label - Font Size: 36
Dropdown_Axis - Arrow - Pos X: -18, Width: 50, Height: 50
Dropdown_Axis - Template - Viewport -
Content - Height: 40 - Item - Height: 40
Item Checkmark - Width: 40, Height: 40
Item Label - Left: 30, Font Size: 36
Text_Position - Width: 225, Height: 60
Text_X - Width: 35, Height: 60
InputFiled_X - Pivot - X: 0, Y: 1, Width: 150, Height: 40,
InputFiled_X - Text Area - Text - Font Size: 36, Alignment: Middle Vertical
Input Filed Settings - Content Type: Decimal Number
GitHub link to TransformUI script:
https://github.com/DA-LAB-Tutorials/Y...
On this page of the site you can watch the video online Object Selection and Transform with UI Input Field at Runtime in Unity - Short Version with a duration of hours minute second in good quality, which was uploaded by the user DA LAB 05 March 2023, share the link with friends and acquaintances, this video has already been watched 846 times on youtube and it was liked by 12 viewers. Enjoy your viewing!