Smoke and fire! In this video we'll simulate a fireball using Blender v3.0.0 alpha, and render it with the brand new Cycles X engine. Learn how to create your own custom fire shader and how to apply smooth glow in the compositor! Stick around for some advanced tips at the end!
🎬 Real Time Animation Tutorial:
• Tutorial: Real Time Animation in Blender
🎬 SVG Tutorial:
• Tutorial: Rendering 2D Icons as 3D Ob...
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/ polyfjord
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SOFTWARE USED:
💡 Blender:
https://blender.org/download
🚀 Blender - Experimental builds with v3.0.0 alpha:
https://builder.blender.org/download/...
🎞 Davinci Resolve:
https://www.blackmagicdesign.com/prod...
🔈 Soundly (Sound effects library):
https://getsoundly.com/
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MUSIC USED:
Background music used is from YouTube Audio Library. Intro and outro music is from PremiumBeat.com.
Note: Purchases made through the links below may provide some compensation to Polyfjord. (This is a great way to support the channel!):
🎵 Music from PremiumBeat.com:
https://shutterstock.7eer.net/LPZeKM
🎵 Intro Song:
https://shutterstock.7eer.net/Ygn4mj
🎵 Outro Song:
https://shutterstock.7eer.net/mgEry1
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Chapters:
00:00 No smoke without fire!
01:21 Downloads and save data
02:23 Getting familiar with smoke settings
03:59 Creating fire
06:05 Animating the emitter
09:51 Tweaking the domain
12:54 Creating previews
16:54 Increasing the smoke resolution
19:10 Volumetric shading setup
27:51 Rendering the simulation
31:17 Adding glow in the compositor
33:40 Working with EXR sequences
35:16 Exporting the video file
36:55 The advanced part!
#opensource #smokesimulation
On this page of the site you can watch the video online Tutorial: Creating a Fireball in Blender with a duration of hours minute second in good quality, which was uploaded by the user Polyfjord 08 October 2021, share the link with friends and acquaintances, this video has already been watched 1,246,080 times on youtube and it was liked by 42 thousand viewers. Enjoy your viewing!