Simple 360 VR Stabilization Method in SynthEyes

Publicado el: 21 agosto 2024
en el canal de: Boris FX Learn
552
7

Russ Andersson explains a straightforward method for 360 VR stabilization in SynthEyes. This method is ideal for long traveling shots where precise world reference stabilization isn't necessary, and slight drift is acceptable. Andersson demonstrates using auto-tracking to select distant trackers that exhibit minimal parallax shifts, which helps in stabilizing the footage without a 3D solve. He explains setting up the stabilizer using "peg" mode and frequency-based stabilization, allowing for the preservation of the scene's natural motion. Additionally, Andersson covers how to art direct the stabilization by adjusting view direction and applying these changes to the tracker data. This method provides a quick and efficient way to stabilize long VR shots without needing a perfect world reference.


En esta página del sitio puede ver el video en línea Simple 360 VR Stabilization Method in SynthEyes de Duración hora minuto segunda en buena calidad , que subió el usuario Boris FX Learn 21 agosto 2024, comparta el enlace con amigos y conocidos, en youtube este video ya ha sido visto 552 veces y le gustó 7 a los espectadores. Disfruta viendo!