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In this video learn how to toggle the outliner and UV editor with hotkeys, use the history stack, and import multiple objects with one click in Autodesk Maya.
//Toggle outliner script
int $isOutlinerOpen = `workspaceControl -q -visible Outliner`;
if ($isOutlinerOpen == 1)
{
workspaceControl -edit -close "Outliner";
print "Outliner closed.";
}
else if ($isOutlinerOpen == 0)
{
OutlinerWindow;
print "Outliner opened.";
}
//End of outliner script
//Toggle UV editor script
if ((size(`textureWindow -query -parent polyTexturePlacementPanel1`)) == 0)
{
TextureViewWindow;
print "UV Editor opened.";
}
else
{
deleteUI polyTexturePlacementPanel1Window;
print "UV Editor closed.";
}
//End of UV editor script
//Toggle UV editor/Toolkit script
if ((size(`textureWindow -query -parent polyTexturePlacementPanel1`)) == 0)
{
TextureViewWindow;
workspaceControl -e -visible true UVToolkitDockControl;
print "UV Editor/Toolkit opened\n";
}
else
{
deleteUI polyTexturePlacementPanel1Window;
workspaceControl -e -visible false UVToolkitDockControl;
print "UV Editor/Toolit closed\n";
}
//End of UV editor script
//Switch between outliner and channel box docked tabs script
global proc m341_switchOutlinerChannelBox()
{
//Check which tab is currently in focus
int $tabOutline = `workspaceControl -q -raise "Outliner"`;
int $tabChanbox = `workspaceControl -q -raise "ChannelBoxLayerEditor"`;
if ($tabOutline == 1)
{
OpenChannelsLayers;
}
if ($tabChanbox == 1)
{
OutlinerWindow;
}
}
m341_switchOutlinerChannelBox();
In questa pagina del sito puoi guardare il video online Maya Tricks and Secrets - Part 7 - Toggle Outliner/UV Editor, History Stack, Import Multiple Files della durata di online in buona qualità , che l'utente ha caricato malcolm341 25 novembre 2018, condividi il link con amici e conoscenti, su youtube questo video è già stato visto 5,997 volte e gli è piaciuto 245 spettatori. Buona visione!