Create a 2D Black Hole Shader Graph in Unity based on Einstein Ring formula -Unity Tutorial

Pubblicato il: 10 marzo 2020
sul canale di: Binary Lunar
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In this video we will show you step by step how we converted the gravitational lens formula which is predicted by Albert Enistein into shader graph to create a 2D Black Hole in Unity engine 2019.3


We built our shader based on the following article: https://unionassets.com/blog/the-effe...



Download project files (Patrons only):   / binarylunar  
Download Milky Way 8K photo: https://en.wikipedia.org/wiki/Milky_W...



References:
What is a black hole by NASA: https://www.nasa.gov/audience/forstud...
Einstein Ring by Wikipedia: https://en.wikipedia.org/wiki/Einstei...
How to understand black hole image:    • How to Understand What Black Holes Look Like  
Why black holes could delete the universe:    • Why Black Holes Could Delete The Universe ...  



▶🎧Artist: Hans Zimmer
▶🎼Song: Interstellar
▶🔊Link:    • Hans Zimmer - Interstellar | 🎧 Copyright F...  

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● Check our Assets: https://assetstore.unity.com/publishe...
● The Ultimate 2D & 3D Shader Graph Course: https://tinyurl.com/3b5zac7c


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