This is the first video of a 2-part series that introduces the procedural workflow for creating materials in LookdevX. Using a paper lamp as an example, Yingying will teach you how to procedurally create a USD stage in Bifrost as a preparation for the material assignment, and how to create Arnold materials in LookdevX.
LookdevX is a new material authoring plugin for Maya. It allows you to graph shading networks and create materials for USD objects. With LookdevX, you can efficiently build procedural materials that work across multiple renderers.
Timestamps:
00:00 Tutorial overview
00:40 Create a USD stage for the lamp geometry in Bifrost
04:59 Create materials for the lamp in LookdevX
Files for this tutorial:
https://areadownloads.autodesk.com/wd...
Paper textures:
https://www.tilingtextures.com/tt_blo...
Intro to LookdevX tutorial:
• Intro to LookdevX: Basic Workflow
Bifrost tutorials:
USD: • USD in Bifrost
Bifrost for beginners: • Playlist
Bifrost Bootcamp: • Bifrost Bootcamp
En esta página del sitio puede ver el video en línea Procedural Workflow for LookdevX (Part 1): Creating Materials for a Paper Lamp de Duración hora minuto segunda en buena calidad , que subió el usuario Maya Learning Channel 04 octubre 2023, comparta el enlace con amigos y conocidos, en youtube este video ya ha sido visto 4,216 veces y le gustó 72 a los espectadores. Disfruta viendo!