Procedural Workflow for LookdevX (Part 1): Creating Materials for a Paper Lamp

Опубликовано: 04 Октябрь 2023
на канале: Maya Learning Channel
4,216
72

This is the first video of a 2-part series that introduces the procedural workflow for creating materials in LookdevX. Using a paper lamp as an example, Yingying will teach you how to procedurally create a USD stage in Bifrost as a preparation for the material assignment, and how to create Arnold materials in LookdevX.

LookdevX is a new material authoring plugin for Maya. It allows you to graph shading networks and create materials for USD objects. With LookdevX, you can efficiently build procedural materials that work across multiple renderers.

Timestamps:
00:00 Tutorial overview
00:40 Create a USD stage for the lamp geometry in Bifrost
04:59 Create materials for the lamp in LookdevX

Files for this tutorial:
https://areadownloads.autodesk.com/wd...

Paper textures:
https://www.tilingtextures.com/tt_blo...

Intro to LookdevX tutorial:
   • Intro to LookdevX: Basic Workflow  

Bifrost tutorials:
USD:    • USD in Bifrost  
Bifrost for beginners:    • Playlist  
Bifrost Bootcamp:    • Bifrost Bootcamp  


На этой странице сайта вы можете посмотреть видео онлайн Procedural Workflow for LookdevX (Part 1): Creating Materials for a Paper Lamp длительностью часов минут секунд в хорошем качестве, которое загрузил пользователь Maya Learning Channel 04 Октябрь 2023, поделитесь ссылкой с друзьями и знакомыми, на youtube это видео уже посмотрели 4,216 раз и оно понравилось 72 зрителям. Приятного просмотра!