This is the first video of a 2-part series that introduces the procedural workflow for creating materials in LookdevX. Using a paper lamp as an example, Yingying will teach you how to procedurally create a USD stage in Bifrost as a preparation for the material assignment, and how to create Arnold materials in LookdevX.
LookdevX is a new material authoring plugin for Maya. It allows you to graph shading networks and create materials for USD objects. With LookdevX, you can efficiently build procedural materials that work across multiple renderers.
Timestamps:
00:00 Tutorial overview
00:40 Create a USD stage for the lamp geometry in Bifrost
04:59 Create materials for the lamp in LookdevX
Files for this tutorial:
https://areadownloads.autodesk.com/wd...
Paper textures:
https://www.tilingtextures.com/tt_blo...
Intro to LookdevX tutorial:
• Intro to LookdevX: Basic Workflow
Bifrost tutorials:
USD: • USD in Bifrost
Bifrost for beginners: • Playlist
Bifrost Bootcamp: • Bifrost Bootcamp
In questa pagina del sito puoi guardare il video online Procedural Workflow for LookdevX (Part 1): Creating Materials for a Paper Lamp della durata di ore minuti seconda in buona qualità , che l'utente ha caricato Maya Learning Channel 04 ottobre 2023, condividi il link con amici e conoscenti, su youtube questo video è già stato visto 4,216 volte e gli è piaciuto 72 spettatori. Buona visione!