Primvars are renderable attributes that can vary across a surface or volume. Jason shows how to use them to define color vertex patterns for different USD variants that can be imported into Unreal Engine. Part of a 10-lesson workshop for aspiring technical artists. Expand this description for download links and more.
00:00 - Intro
00:07 - Advanced variants and primvars
00:45 - Building the vertex colours
03:20 - Defining your own USD atribute
04:30 - Primvars
06:45 - Making all three color variants
10:45 - Adding the variants to the stage
12:10 - Checking the variants in Unreal
13:20 - Cleaning up the graph
Download the scenes, compounds, slides, lesson plans and other files to follow along or adapt for your own curriculum: https://areadownloads.autodesk.com/wd...
USD in Bifrost tutorials: • USD in Bifrost
On this page of the site you can watch the video online Bifrost Bootcamp 8.3 - USD attributes and primvars with a duration of hours minute second in good quality, which was uploaded by the user Maya Learning Channel 11 October 2023, share the link with friends and acquaintances, this video has already been watched 709 times on youtube and it was liked by 18 viewers. Enjoy your viewing!