Unity Shader Graph Basics (Part 9 - Scene Intersections 2)

Published: 28 May 2024
on channel: Daniel Ilett
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In this tutorial, we'll continue to use scene intersections to create shader effects. In this part, the shaders get a lot more complicated, and we'll start to see lots of nodes and techniques working together to create increasingly complex effects.

I'm using Unity 2022.3.0f1, although these steps should look similar in previous and subsequent Unity versions.
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👇 Download the project on GitHub: https://github.com/daniel-ilett/shade...
📰 Read this tutorial in article format instead: https://danielilett.com/2024-05-28-tu...

🍃 Get the grass texture: https://ambientcg.com/view?id=Grass001
🧱 Get the rock mesh: https://sketchfab.com/3d-models/rocks...
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