Pokémon Mystery Dungeon: Rescue Team DX uses a sketch effect in the shadows as a core part of its visual identity, and in this tutorial, I'll be using post processing in Unity URP to recreate the look and feel of those sketched shadows.
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🌳 Tree model by Nicholas-3D: https://sketchfab.com/3d-models/more-... (the one on my GitHub is heavily decimated for size reasons)
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