Continuing from the previous video, Jason adds some polish to the tool and adapts it for artists who don't use the Bifrost graph. Part of a 10-lesson workshop for aspiring technical artists. Expand this description for download links and more.
00:00 - Intro
00:07 - Building the inputs
00:30 - Curve inputs
02:00 - Adding inputs in Maya
02:30 - Using the node editor
03:30 - Array inputs
06:00 - Connecting the curves to the array input (node editor)
10:00 - Other inputs explained
11:00 - Bifrost node cleanup
12:05 - Controls and interface
13:00 - Naming and annotating
14:40 - Input moving and layout in Bifrost
15:35 - Defaults and advice on being a TA/TD
18:25 - Maya inputs and testing
20:15 - Keep adding controls, test and cleanup as you go
Download the scenes, compounds, lesson plans and other files to follow along or adapt for your own curriculum (no slides this week): https://areadownloads.autodesk.com/wd...
Valhallens Helpers: https://github.com/unkaval/VHH
MJCG: https://mjcg.gumroad.com/l/mjcg_compo...
Bifrost Addicts Discord Invite: / discord
In questa pagina del sito puoi guardare il video online Bifrost Bootcamp 10.2 - Developing and polishing tools for artists della durata di ore minuti seconda in buona qualità , che l'utente ha caricato Maya Learning Channel 24 ottobre 2023, condividi il link con amici e conoscenti, su youtube questo video è già stato visto 1,135 volte e gli è piaciuto 37 spettatori. Buona visione!